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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Sat Mar 07, 2009 12:53 am Post subject: MAPS! |
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I remember long ago early in Dreamscapes, there were some zMUD made maps posted on the old website. (I can hardly remember what the old site looked like anymore.) Anyhow, I recently downloaded a 30day trial for zmapper from the zMUD home site. I am planning on making maps of Keltrath, Diabolus, Sehaelas, Tyr, and Lasentrop.
I have no urge to map the rest of the game, but I believe the major cities need to be mapped out and available for newer players. (Melleth, if you would like to save and post these maps for official use, or if anyone else would like to elaborate on these maps, feel free.)
Here is my first map, the city of Keltrath. (I didn't map the sulonna, the garden, or the woods south of keltrath, better left to the players to explore.)
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Sat Mar 07, 2009 1:43 am Post subject: |
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Diabolus map complete! Again I want to stress these are the most basic of maps, designed to help new players learn their way around.
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Sat Mar 07, 2009 1:44 am Post subject: |
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Sehaelas map!
(coming soon) |
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Sat Mar 07, 2009 1:45 am Post subject: |
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Tyr map!

Last edited by Pibbgnibbdle on Sat Mar 07, 2009 2:44 am; edited 1 time in total |
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Sat Mar 07, 2009 1:45 am Post subject: |
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Lasentrop map!

Last edited by Pibbgnibbdle on Sat Mar 07, 2009 11:28 pm; edited 1 time in total |
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anderion Guest
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Posted: Sat Mar 07, 2009 2:56 am Post subject: |
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These are great Pibb! I like this recent trend of mapmaking and storytelling. The great names from ages past became great by doing things just like this...building a world, not just playing in it. Let us hear your story, let us enjoy your interests with you and we will all be better for it.
Well done, Pibb!
Anderion Sel, the Sable Rose, Grand~Master Merchant |
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Melleth Implementor

Joined: 09 Dec 2006 Posts: 141
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Posted: Sat Mar 07, 2009 9:13 am Post subject: |
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Brilliant work. I moved the thread to the Getting Started forum and made it sticky (so it will always be at the top of the forum). _________________ Melleth
Implementor of DreamScapes II |
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Lelarion Player

Joined: 31 Dec 2007 Posts: 82
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Posted: Wed Sep 02, 2009 2:59 pm Post subject: |
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| Bump. More maps ftw! =D |
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Thu Sep 03, 2009 6:18 pm Post subject: |
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| I need to find another computer to download the zMapper trial to finish up Sehaelas. The only other city I might do is Holy City. |
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Vydon Player

Joined: 27 Feb 2008 Posts: 134
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Posted: Thu Sep 03, 2009 6:41 pm Post subject: |
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*lights fire to the Holy City*
I eagerly await this map - hopefully you have more luck than me. *laughs* |
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Zyghart Player

Joined: 28 Feb 2009 Posts: 120
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Posted: Thu Sep 03, 2009 7:57 pm Post subject: |
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At the risk of perpetual ridicule or banishment...
(Try the pirate bay for cracked or open ended app's with no trials. You might get lucky! Pirates foh life!!)
(Pirates? Astral Piracy? Those dirty copyright infringing bastids stealing ethereal intellectual property...) |
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Dachaz Player

Joined: 31 Aug 2007 Posts: 70 Location: Colorado
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Posted: Thu Sep 03, 2009 9:19 pm Post subject: |
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YARR PIRATES! _________________ Follow the Reaper |
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Pibbgnibbdle Adventurer


Joined: 09 Feb 2009 Posts: 23
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Posted: Fri Sep 04, 2009 12:46 pm Post subject: |
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| I've actually tried before. The only zMapper prog they have is some CG editing tool. I'll just download the trial on my girlfriends laptop and get after it. The Holy City map would be more of an aide to keep unfamiliar players from wandering into the wrong part of town and getting "gang-banged". There are a few locked doors in the area that I have never been able to open, so it won't be 100%, but it will help people find which part of town they should be in. I probably won't map the quest mob locations, because that would make things too easy, but it should help anyway. |
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Lysani Newbie

Joined: 01 Sep 2009 Posts: 2
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Posted: Fri Sep 04, 2009 8:02 pm Post subject: |
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| I'd say just map each location according to Deity or ethos, that should be good enough. Keep new Light Paladins from wandering into the Belial part of town, haha. |
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Evelana Player

Joined: 12 Dec 2006 Posts: 73 Location: Vancouver, BC.
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Posted: Wed Sep 30, 2009 3:08 am Post subject: |
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I remember when I first started DS, getting lost was frequent and devestating. I imagine recall was one of the reasons I preferred Priests, lol. This would have been immensely helpful. It's great to see that people are still innovating and investing in the game. Hope to see more people up and about  _________________ Don't fret precious, I'm here. |
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